Deck guides
Every Goat Format deck, from tournament staples to the strategies you never knew existed.
Control
Typically interacts with their opponents in a complex battle for card advantage and board position during the early-game.
Aggro
Typically interacts with their opponents in a simplistic battle for board position during the early-game.
- Aggro Bomb
- Aitsu Koitsu
- Amazon
- Archfiend
- Armed Dragon
- Bazoo Return
- Beastdown
- Beatdown
- Blue-Eyes White Dragon
- Buster Blader
- Chaos Aggro
- Chaos Recruiter
- Chaos Return
- Coin Toss
- Creator
- Dark Aggro
- Dark Magician
- Dice Re-Roll
- Dragon Aggro
- Drain Aggro
- Earth Aggro
- Element Aggro
- Elemental HERO
- Emissary Aggro
- Fairy Aggro
- Fiend Aggro
- Fire Aggro
- Flute Dragon
- Gravekeeper
- Hand Assault
- Harpie
- Horus
- Insect
- Light Aggro
- Machine Aggro
- Magnet Warrior
- Manticore Aggro
- Master Monk
- Ninja Aggro
- Paladin of White Dragon
- Plant Aggro
- Red-Eyes Black Dragon
- Sacred Phoenix
- Sealmaster
- Silent Swordsman
- Spell Canceller Aggro
- Spirit
- Strike Ninja
- Toon
- Ultimate Insect
- Vanilla Aggro
- Warrior
- Water Aggro
- Wind Aggro
- Zombie
Combo
Typically acts independent of their opponents and ignores both battles for card advantage and board position.
- Asura OTK
- Banish Turbo
- Ben Kei OTK
- Blasting the Ruins
- Bugroth OTK
- Burn
- Cyber-Stein OTK
- Dimension Fusion Turbo
- Doriado
- Empty Jar
- Exodia
- Fusion Gate Turbo
- Heavy Slump
- Hino-Kagu-Tsuchi
- Huge Revolution
- Last Turn
- Library FTK
- Machine OTK
- Maha Vailo
- Mazera DeVille
- Mokey Mokey Smackdown
- Necromancer OTK
- Neo-Daedalus
- Ojama
- Pyramid of Light
- Reasoning Gate OTK
- Rescue Cat
- Reversal Quiz OTK
- Shield and Sword OTK
- Shinato
- Spell Economics FTK
- Zorc
Lockdown
Typically proactively restricts their opponents' opportunities to attack and make effectual plays in the early- and mid-games.
