Search and browse every Goat Format card ruling in one place.
| Card | Type | Ruling | Link |
|---|---|---|---|
| Machine Duplication | Individual Card FAQs | The Machine-Type monster is chosen at activation of this card, so if the opponent chains "Ring of Destruction" to destroy the chosen monster, up to 2 copies of that card can still be Special Summoned. | |
| Mage Power | Individual Card FAQs | "Mage Power" includes itself, Field Spell Cards on your side of the field, and monsters acting like Equip Spell Cards, such as Union Monsters. | |
| Mage Power | Individual Card FAQs | If you control "Cannon Soldier" equipped with "Mage Power", and you activate "Limiter Removal", then the ATK of "Cannon Soldier" is (1400 + 500 + 500) x 2 = 4800. | |
| Mage Power | Netrep Rulings | "Mage Power" counts itself toward its effect. (Example: if you Equip this Spell Card to your monster and "Mage Power" is the only Spell Card in your Spell and Trap Card Zone, the equipped monster would increase its ATK and DEF by 500 points.) | |
| Mage Power | Netrep Rulings | A Field Spell Card in your Field Spell Card Zone is included in the effect of your "Mage Power. | |
| Mage Power | Netrep Rulings | It does not matter if the Spell and/or Trap card(s) on your side of the field are face-up or face-down. | |
| Mage Power | Netrep Rulings | The only Spell and Trap cards included in the effect of "Mage Power" are the ones controlled by the person that is in control of the "Mage Power." If your opponent takes control of your monster that is equipped with your "Mage Power," "Mage Power" would still only count the Spell and Trap Cards on your side of the field. So if I have a Gemini Elf equipped with "Mage Power" and 2 Set Spell/Trap Cards and my opponent takes control of the equipped "Gemini Elf," they would not count how many Spell and Trap cards are on their side of the field. Only the ones on my side of the field would be included in the effect of "Mage Power." | |
| Magical Hats | Netrep Rulings | A Spell or Trap card declared by "Prohibition" may not be placed on the field by the effect of "Magical Hats". | |
| Magical Hats | Netrep Rulings | If "Black Pendant" is Special Summoned to the field through the effect of "Magical Hats" and goes to the Graveyard, the effect of "Black Pendant" will activate. | |
| Magical Hats | Netrep Rulings | If "Light of Intervention" is active on the field when "Magical Hats" resolves, the monster chosen by "Magical Hats" and the Spell/Trap cards retrieved by the effect of "Magical Hats" must be played face-up. |
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