Cards
Trap|
Normal

Magical Hats
OCG: 2000-09-28TCG: 2002-10-20
Card Text
During your opponent's Battle Phase: Choose 2 Spell/Trap Cards from your Deck and 1 monster in your Main Monster Zone. Special Summon them as Normal Monsters (ATK 0/DEF 0) in face-down Defense Position, Set the chosen monster if it is face-up, and shuffle them on the field. The 2 cards chosen from your Deck are destroyed at the end of the Battle Phase, and cannot remain on the field except during this Battle Phase.
Rulings
Netrep Rulings
- A Spell or Trap card declared by "Prohibition" may not be placed on the field by the effect of "Magical Hats".
- If "Black Pendant" is Special Summoned to the field through the effect of "Magical Hats" and goes to the Graveyard, the effect of "Black Pendant" will activate.
- If "Light of Intervention" is active on the field when "Magical Hats" resolves, the monster chosen by "Magical Hats" and the Spell/Trap cards retrieved by the effect of "Magical Hats" must be played face-up.
