Search and browse every Goat Format card ruling in one place.
| Card | Type | Ruling | Link |
|---|---|---|---|
| The Legendary Fisherman | Netrep Rulings | "The Legendary Fisherman" does not get any bonus from "Umi." | |
| The Light - Hex-Sealed Fusion | Individual Card FAQs | When you use this monster's second effect, you also get its first effect. So this monster enables you to perform a Special Summon of a Fusion Monster without "Polymerization", etc., and also acts as a "substitute" for one of the Fusion Material Monsters. | |
| The Light - Hex-Sealed Fusion | Individual Card FAQs | Using the second effect of this monster does not "properly" Fusion Summon the Fusion Monster. So it cannot be revived from the Graveyard, etc. If you use "Polymerization" then you can revive the Fusion Monster from the Graveyard, even if you used this monster as a "substitute" Fusion Material Monster. | |
| The Light - Hex-Sealed Fusion | Individual Card FAQs | To use the second effect of this monster, you must Tribute this monster plus the legal Fusion Material Monster (s) written on the Fusion Monster. For example, to Special Summon "St. Joan" you must Tribute "The Light – Hex-Sealed Fusion" as well as either "The Forgiving Maiden" or "Marie the Fallen One". | |
| The Light - Hex-Sealed Fusion | Individual Card FAQs | This monster's second effect cannot be used to Special Summon Fusion Monsters that can only be Summoned by Fusion Summon, such as "Dark Paladin". | |
| The Puppet Magic of Dark Ruler | Individual Card FAQs | Removing monsters on your side of the field from play is not a cost, so the opponent must decide if they want to chain before you select which monsters are to be removed. If they chain a card that negates the effect of "The Puppet Magic of Dark Ruler" you do not remove any monsters. | |
| The Puppet Magic of Dark Ruler | Individual Card FAQs | Face-down monsters may be removed from your side of the field. | |
| The Regulation of Tribe | Netrep Rulings | The Standby Phase payment of "The Regulation of Tribe" is optional. | |
| The Secret of the Bandit | Individual Card FAQs | This card's effect targets a monster, so you select the target at the activation of the card. You may select a face-down monster, or a monster on the opponent's side of the field. If you target an opponent's monster, and then take control of it with "Change of Heart" and attack and do Battle Damage to your opponent, he/she will discard a card. If you target an opponent's monster, and attack that monster with a weaker monster, causing Battle Damage to yourself, no one will discard a card. The monster targeted by your "The Secret of the Bandit" must deal Battle Damage to the opponent's Life Points for the effect to activate. | |
| The Secret of the Bandit | Individual Card FAQs | If the monster targeted by this card attacks directly and deals Battle Damage, this card's effect will activate and the opponent must discard 1 card. |
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