Search and browse every Goat Format card ruling in one place.
| Card | Type | Ruling | Link |
|---|---|---|---|
| Megamorph | Individual Card FAQs | "Megamorph" changes the original ATK of the monster it is equipped to. Having multiple "Megamorphs" equipped to a monster is the same as having one. | |
| Megamorph | Individual Card FAQs | "Megamorph" is always recalculating with every change in Life Points. For example, your "Jirai Gumo" is equipped with "Megamorph" and you have 8000 Life Points compared to your 7000. You declare an attack with "Jirai Gumo" and lose the coin toss, losing 4000 Life Points. Now "Jirai Gumo"'s ATK is doubled before Damage Calculation. | |
| Megamorph | Individual Card FAQs | You may equip "Megamorph" to your opponent's monster, but 'your Life Points' refers to the controller of "Megamorph". So if you have more Life Points than your opponent, your opponent's monster equipped with "Megamorph" has its ATK halved. | |
| Megarock Dragon | Individual Card FAQs | The original ATK of "Megarock Dragon" is determined by its effect. This is further doubled/halved by "Megamorph" and other effects that are based off of original ATK. So if you Special Summon "Megarock Dragon" with an original ATK of 2100 points, then equip it with "Megamorph", its ATK will be 4200 or 1050 depending on your Life Points. | |
| Megarock Dragon | Individual Card FAQs | If "Megarock Dragon" is flipped face-down, or removed from play, or sent to the Graveyard, its effect is wiped and its original ATK and DEF are zero. | |
| Megarock Dragon | Individual Card FAQs | If "Skill Drain" is active while "Megarock Dragon" is in play, the effect of "Megarock Dragon" is negated and its original ATK and DEF are treated as zero. Even if "Skill Drain" is destroyed later, the original ATK and DEF of "Megarock Dragon" will remain zero. | |
| Megarock Dragon | Individual Card FAQs | You must remove from play at least 1 Rock-Type monster in your Graveyard in order to Special Summon "Megarock Dragon". | |
| Mega Ton Magical Cannon | Individual Card FAQs | Removing Spell Counters is a cost. If you do not have 10 Spell Counters you cannot activate "Mega-Ton Magical Cannon". | |
| Mega Ton Magical Cannon | Netrep Q&As | Q: Could a player play the "Mega Ton Magical Cannon," add a Spell Counter to their "Royal Magical Library" and to their "Magical Marionette" (to make a total 10 Spell Counters) and then resolve "Mega Ton Magical Cannon's" effect (Remove 10 Spell Counters on your side of the field. Destroy all cards on your opponent's side of the field.)? A: No, you may not activate "Mega Ton Magical Cannon" if you do not have 10 Spell Counters on the field. bishop, 01/08/2004 | |
| Mermaid Knight | Individual Card FAQs | If you declare your second attack with "Mermaid Knight", and "Umi" is destroyed during the Battle Step, a replay occurs and you cannot attack a second time with "Mermaid Knight". |
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