Browse and search every card legal in Goat Format.

Right Arm of the Forbidden One
A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

Right Leg of the Forbidden One
A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.

Ring of Destruction
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

Ring of Magnetism
You can only equip this card to a monster on your side of the field. Decrease the ATK and DEF of a monster equipped with this card by 500 points. In addition, all the monsters on your opponent's side of the field can only attack the monster equipped with this card, if they attack.

Riryoku
Target 2 face-up monsters on the field; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These effects last until the end of this turn.

Riryoku Field
When a Spell Card that targets exactly 1 monster on the field (and no other cards) is activated: Negate the activation, and if you do, destroy it.

Rising Air Current
All WIND monsters gain 500 ATK and lose 400 DEF.

Rite of Spirit
Target 1 "Gravekeeper's" monster in your GY; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley".

Ritual Weapon
Equip only to a Level 6 or lower Ritual Monster. It gains 1500 ATK and DEF.

Rivalry of Warlords
Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.
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