Cards
Spell|
Continuous

Soul Absorption
OCG: 2003-04-24TCG: 2004-03-01
Card Text
If a card(s) is banished: Gain 500 LP for each.
Rulings
Individual Card FAQs
- "Soul Absorption"'s effect is based on the number of cards, not on each "lump sum" of cards. So if 3 DARK monsters are removed from the Graveyard to Special Summon "Dark Necrofear", the controller of "Soul Absorption" gains 1500 Life Points.
- However, you receive the Life Points from "Soul Absorption" as a "lump sum", so in the case of "Dark Necrofear" you gain 1500 Life Points but your "Fire Princess" would only do 500 points of damage.
- "Soul Absorption" is a "trigger-like" Continuous Spell Card, not a "continuous-like" Continuous Spell Card, so activate its effect after the current chain resolves that includes removing cards from play.
- The effect of "Soul Absorption" can, itself, be chained to after it activates.
- If "Soul Absorption"'s effect activates in response to the Special Summon of a monster like "Dark Necrofear" or "Inferno", Soul Absorption's effect activates after the monster is Special Summoned.
- For "Chaosrider Gustapth", activate "Soul Absorption"'s effect after "Chaosrider Gustaph"'s effect resolves.
- Your "Soul Absorption"'s effect activates even when your opponent's cards are removed.
