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Cards
infernalqueen-archfiend

Infernalqueen Archfiend

fire-attributeFIRE|level-starLevel 4|[ Fiend / Effect ]
atk-swordsATK 900|def-shieldDEF 1500
OCG: 2003-02-20TCG: 2003-12-01

Card Text

The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. As long as this card remains on the field, during each Standby Phase, increase the ATK of 1 Archfiend Monster Card by 1000 points until the End Phase.

Rulings

Netrep Rulings

  • The Archfiend ATK increase effect activates during both player's Standby Phases. The increase only lasts until the End Phase of that turn.
  • If the "Infernalqueen Archfiend" is removed from the field or turned face-down after the effect has resolved, the Archfiend that had its ATK boosted will retain that attack increase until the End Phase of the turn.
  • If an Archfiend that has received the ATK increase from the "Infernalqueen Archfiend" is turned face-down or removed from the field, the ATK increase is lost.
  • You do not have to select the same face-up Archfiend monster during every Standby Phase.
  • "Infernalqueen Archfiend" may target a different Archfiend monster each Standby Phase.