Cards
Trap|
Normal

Fake Trap
OCG: 1999-09-23TCG: 2002-06-26
Card Text
Activate only when your opponent activates a Spell, Trap, or Effect Monster's effect that would destroy a Trap Card(s) you control. Destroy this card instead. (If the cards that would have been destroyed are face-down, you can look at them to confirm.)
Rulings
Netrep Rulings
- "Fake Trap" may only be activated in a chain to your opponent's effect that would destroy a Trap card on the player's side of the field.
- "Fake Trap" will protect any Trap cards from destruction, regardless if it is face-up or face-down. Any face-down Trap cards must be revealed to the opponent to verify they are Trap cards.
- "Fake Trap" may not be activated in a chain with "Seven Tools of the Bandit."
