Cards
DARK|
Level 4|[ Fiend / Flip / Effect ]
ATK 920|
DEF 1930

Castle of Dark Illusions
OCG: 2000-03-01TCG: 2002-06-26
Card Text
FLIP: All Zombie-Type monsters gain 200 ATK and DEF. During each of your next 4 Standby Phases, each of those Zombie-Type monsters gains 200 more ATK and DEF. These effects last as long as this card is face-up on the field.
Rulings
Netrep Rulings
- "Castle of Dark Illusions's" effect will increase the ATK of Zombie monsters on the field by 200 per turn for each turn that "Castle of Dark Illusions" is face-up, for the duration of 4 turns on the Standby Phase.
- If "Castle of Dark Illusions" leaves the field before the fourth Standby Phase, the ATK increase will stop increasing. Any ATK increase that occurred as a result of "Castle of Dark Illusions" will remain on the respective Zombie-Type monsters as long as those Zombie-Type remain face up on the field.
Netrep Q&As
- Q: Would my face-up "Spirit Reaper" be destroyed if my "Castle of Dark Illusions" was flipped face-up and do Zombie-Type monsters place on the field face-up after "Castle of Dark Illusions" is face-up receive the increase? A: "Castle of Dark Illusion's" effect is not a targetting effect. "Spirit Reaper" will not be destroyed by its effect. Any Zombies brought face-up on the field while "Castle of Dark Illusion's" effect is active will get the increase. It does not matter if the Zombies were face-up on the field when "Castle of Dark Illusions" was flipped. Curtis Schultz, 12/08/2003
