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appropriate

Appropriate

trap-iconTrap|continuous-typeContinuous
OCG: 2000-09-28TCG: 2002-10-20

Card Text

Activate only when your opponent draws a card(s) outside of either Draw Phase. After that, each time your opponent draws a card(s) outside of either Draw Phase, immediately draw 2 cards.

Rulings

Netrep Rulings

  • "Appropriate" may not be activated in the Damage Step.
  • In the event each player has an active "Appropriate", if one player activates a card that allows him or her to Draw, an infinite Loop is created. If one player has all 5 pieces of Exodia in his or her hand during the resolution of this loop, that player immediately wins. Otherwise, the player who is unable to Draw first loses the duel.
  • If "Appropriate" has already been active when "Graceful Charity" resolves, the effect of "Appropriate" will successfully resolve. If "Appropriate" is not active when "Graceful Charity" resolves, "Appropriate" may not be activated.